The visitors book has now expanded to five pages!
Many more messages on page
4 , page 3
, page 2
and page 1.
Comment sending has been disabled while I revemp the site. Many thanks if you have left a message, and not seen it appear yet - it is very much appreciated, and will appear on an upgraded version of this page, hopefully sometime in 2010! Sandy
Earth I think
It is with great regret that I have to report my suspicions
that your visitors book probably no longer works. When I
tried to leave a message, the book claimed to have processed
it but sadly nothing appeared on the page, even when it
was refreshed. The last entry is from some 6 weeks previously
and this has added to my sorrowful speculation. Could you
please be so kind as to investigate this unfortunate matter
further? I would be inestimably grateful if you would. Yours
Stephen, sorry abouth that! I have now added a few words
beside the message panel explaining that messages left won't
appear immediately. At present I have to put these pages
together by hand, and if I'm off on holiday (I wish!) or
too busy, messages stay in a POP3 box waiting for my attention.
They all appear here eventually however, and they
all get read! The plan still is to reply to them
all as well, though you can see I have fallen behind! s
Earth I think
Ant Attack or should that be 3D Ant Attack was one of my
favourite games and one of the few I actually bought (I
recognised the cassette cover in another page of your site).
I wasn't obsessed enough to map it out though as that really
would be too much effort so I can't begin to imagine the
kind of patience and skill it took to actually program it
in raw assembly language and translate it into machine code
by yourself. Not to mention designing all those uncannily
realistic ant graphics. I shake you by the hand sir. That
was a truly mammoth achievement!
I finally managed to complete it. It was one of those games
that had the playability just right. It was fun to explore
and to try to find the character in distress. But it was
also at the right difficulty level to make you think it
was possible to complete which I finally managed to do.
Bare in mind this was about 19 years ago so forgive any
inaccuracies with my memory but weren't there 12 levels?
And when you finished I think you were presented with a
gold medal of sorts. Your follow up game Zombie Zombie passed
me by for some reason and I've only learnt about it recently
using the net. I think I may or may not have bought I of
the Mask although I don't remember much about it. Perhaps
it was too difficult or was it a strategy game? Anyway I
didn't really get into it but I'll see if its being emulated
on a retrogaming site. You're a very skilled programmer
and artist. Please write some more games! Anyway take care.
In the mean time I'll have a thorough look around your site.
Stephen, many thanks - salutations even! (see you got a
reply eventually! tho now I'll get a bunch of complaints
from the kind souls who left messages before you did - hey
I've decided to work backwards.. it's my site ok! and I'll
be annoying if I feel like it! (oops I've done it now (nested
parenthesis (redundant parenthesis())))) and thanks indeed
for buying the game! I see that Geraint, 3 messages down,
only played a "copy". Tsk tsk I'll be having words
with him later... ;) To be perfectly honest I really can't
remember how many levels there are. It's 20 years ago this
year don't ya know! I do however remember the ending well,
you are quite correct, you are presented with a medal of
sorts... it's not real gold however, as Quicksilva wouldn't
foot the bill... it's an alloy of BASIC and last-minute-itis.
I think there was a day to go before the final final final
deadline for finishing the game... and I had to come up
with something... I think it takes a few minutes to draw
the medal from concentric circles, such was the speed of
BASIC. I am not surprised that the other games passed you
by. They were not the big sellers that AA was. I of the
mask was really a puzzle game, find the parts, and fit them
together. As for writing more games well ya never know...
however it's a way different deal these days... I have however
started making electronic sculpture again, which is how
I got into games in the first place... so it's probably
more likely that you'll find me performing in an art gallery
somewhere! Thanks for all the kind words, I hope you enjoy
the site! s :)
Coliseum of Rome
JOB, Guy! I've grown with Ant Attack! My memories concerning
the mid school consists of a lot of friends around a little
black rectangular beeping box (the mythical Spectrum), a
14" colour TV, some biscuits and candies. One was at
the motion controls, one at turning, one at cameras, one
at supervising the other 3!!! What amazing nights!!! Thank
you very much, Sandy! You're a 8'0's hero!!!
Claudio! He he :) That's the first time I've heard of AA
being played like that with several people controlling it!
I didn't realise it could be "multi-player"! Hey!
80's Hero! Hmmnnn I like that Idea! (looks in mirror and
strokes chin) Does that mean I'm up there with Howard Jones?
Or Duran Duran maybe? err... perhaps not.... ;) nice to
hear from you! s :)
there! After playing Ant Attack in my early teens (i´m
35 now), the thing i remeber the most, is the LITTLE BOX
outside of the city. Is it a dice of some kind. PLEASE let
me know, i´ve been wondering for some years now...
Mats, I think you are thinking of the little cube in the
desert that has AMMO written on it (if you look all round
it). I has no useful purpose, it was just an unused sprite...
in fact it is the sprite that becomes the grenade when you
launch a grenade. If you find it again on the emulator on
the AA page of this site... you will see it vanish when
you throw a grenade, then re-appear after the grenade has
exploded! s :)
1980s... Ant attack, Atic Atac, The Young Ones, BBC2 showing
a season of marvellously awful 50s & 60s SF films. Ahhh
the memories. Being a sagely 35, I can well remember swearing
profusely over the control system for Ant Attack and being
very pleased when I conquered it. A blindingly good game.
I was very fond of Zombie Zombie too. I must admit - to
my lasting shame - that I only played a copied program.
As a result, it took ages to figure out what is was I was
supposed to do. Still loved it though, and hearing the music
on the website brought the memories flooding back. So please
accept my thanks for providing me with a lot of happy times.
Thank you. Best of health to you.
stuff. I was obsessed with this game and painstakingly mapped
out the whole thing on squared paper. I also used to endlessly
practice running along the zig-zagging walls until I could
do so at high speed without falling off. I must also claim
the all-time high-score - unless someone can beat it - 50009.
I never bothered sending it in to Crash's High Score page
because it was so far ahead of anyone else's I didn't think
it would believed. My secret was the discovery that the
choice of the next level was just the time outstanding modulo
4. By waiting for a half-second on exiting each level you
could ensure an entire game through the ten easiest levels.
I'm now a professional programmer (although not of graphics)
and even now I would regard Ant Attack as a major undertaking,
probably beyond my abilities. The fact you knocked it off
in a few weeks, on the Z80 chip, with the Spectrum memory
limitations, still seems extraordinary.
the slopey walls
Attack is a legend, a marvel of its day, can't wait to see
a re-make on another platform. Many thanks.
Sandy, Wow, when I was 13 playing Ant Attack, I never thought
in a million years I would end up sending a message to the
artist behind the game. Anyway, the other day I rented a
game called ICO for the PS2, I was sitting there playing
it with a friend thinking hang on a second, there's something
about this game that's oddly familiar, so out came the Speccy
and Ant Attack and we played that instead, the original
is always better! OK, so the ant's are replaced by smoke
creatures in ICO, but my 13 year old mind changed that little
isometric world into a far more mysterious place than any
state of the art graphics could portray, for this I must
eternally thank you. In my mind you will always be one of
the great software artists of our time. Thanks, Dean
Sandy. Just wanted to say thank-you for my favourite of
all games. I used to beg to borrow my older Brother's Spectrum
when I was young (!), and AA was by far the game I played
the most. I even copied out the final page by hand, to prove
I had completed it!!! I was completely gutted when my Brother
sold the computer and games, and have longed to find AA
ever since. Imagine my joy when a computer-literate friend
of mine told me I could play it online! Thank-you, thank-you,
thank-you. I love this game, and now my Husband and kids
can see what I've been raving about for all these years.
Who needs Playstation?!!!!!!!!!
wow!, what a memory jogger!... I played this in AWE as a
kid... Its funny, I have just played (and finished) one
on the LATEST 3D games on the market, called Unreal II 'The
Awakening'.. it is a stunning game, BUT I only played it
for 4 evenings.. I finished it and got bored of it!!, however,
I think I played AA for a whole summer holiday!.. just goes
to show, "the concept and playability of the game STILL
outweighs the visuals".. hehehe..
Sandy ! You may remember me - big red building - Lauriston
Place - Tunde & Co. ? well thats how I found your site
anyway. Glad to see your doing OK; a bit of a pc legend
I gather. Are you in touch with anyone else from college
days? Drop me a line. Cheers !!!
to see Mr Sandy White is still out and about! I grew up
with me Spectrum, those games, wow! That music on 'Zombie
Zombie' WOW! And, why , if I'm not mistaken, can I not find
any reference to the CLASSIC 'I,Of The Mask'? This game
astounded me when it came out. That big robot head coming
up towards you was very menacing, I loved it, running round
that maze, shooting huge parts of a robot, all VERY bizarre
at the time. Was it by any chance influenced by the arcade
game I, Robot? Or by some bizarre acid trip? Anyway, glad
to see you're still about! Great site!
don't you publish under GPL the whole code of Ant Attack.
everybody would collaborate to write it.
know if your site is still operational, or updated, but
wanted to write to the author of one of my top three spectrum
games. remember being in awe of ant attack (along with knight
lore and lords of midnight) still play it today. always
wanted zombie zombie, but never got it. recently played
it on zx32 emulator, it was very good, but it wasn't ant
attack. a truly remarkable game. i remember the fun of pushing
your partner off a high building or throwing them to the
ants. very free roaming, an early gtaiii perhaps. thank
you for the entertainment.
spending an entire christmas playing the excellent AA. Just
replayed it on The MacSpectacle emulator. Sandy: How did
you go about the design of the buildings / features of the
deserted city in terms of inspiration etc?
WMA and not Ogg? I was planning on migrating to GNU/Linux
and that can't play WMA... :-( But can play Ogg and MP3
(for the moment.)
Ant Attack was, and sadly I think still is, my favourite
game of all time. I spent more time on this than any other
game. How many other games could you play as a girl, for
one thing? I remember getting a high score of 47000 and
something, and sent it off to Crash magazine where I duly
had my head placed on a spike and my high score printed.
I'm so glad I foudn this site. I just had my first game
in about 20 years, and it was still great, although I used
to know all the likely positions of the rescuee and now
I don't. Thanks for taking the trouble, Snady. You always
were my hero!
Sandy, Its been great reading your page and playing Ant
Attack again. I even have it running on my Speccy emulating
phone! I remember one of the magazines running a great competion
to win loads of Spectrum kit that used AA as a basis for
the question. You had to name the places your partner would
need rescued from then complete a question to be placed
in the national press and call a hotline. I skipped school
for the day and got the paper only to find that the question
wasnt published in editions as far north as Scotland! Dont
think I ever bought that particular magazine again.
Dear Mr White i did a little page
about Ant Attack, wich is, according to me, one of the
best game i have ever played on my speccy ! In a first
time, i decided to make a sequel in full 3D of AA but
after a few month i gave up because of my poor knowledge
in programing... Nevertheless, what it remains of my work
is the city of Antesher running under a little (but powerful)
3D engine... Take a look here.
It's my tribute to the work you did and i hope you'll
like it ... With all my sympathy and my admiration, Marc
PS: scuse my poor english, i'm french and I do not speak
often English ;-)
to the left
doing wiggythings wioth mobile phones and Java2ME at the
moment - well why not a Spectrum emmy!?? Have a great Xmas
you old goat, and love to M Mark xx
I remembered being ripped off by the school thug for 4 quid
(1 weeks dinner money) for a manky photocopy of the full
map of antecher. 4 quid well spent. Goodness knows what
made me put zx spectrum into the search engine today while
I was bored. P.S. I actually purchased the game (I think
I still have it in the loft somewhere)Thankyou for making
the spectrum scary for me. P.P.S. The spectrum is even more
scary now as I just realised how long ago all this was AHHHHHH
to hear the "Zombie Zombie" theme thru decent
speakers at last - no more "hot-wiring" the Speccy
leads to the cassette recorder sockets to amplify the volume!
You can stuff Hubbard, Daglish et al... the best 80's game
music bar none!
lol, soz somit someone said above bout getting an educational
tape :) hehe. Anyway I also loved Ant Attack, played it
for a long time and now can't even remember how to play
it. Aint it funny how now when we see the old computer games
how when we was small they seemed almost as good graphics
as todays games but now when we look :) Also Sandy very
clever use of colours as I can remember how the sprites
used to half change colour when near another :) Anyway I
got this link from Hobs Emu page, what a great Java Speccy
Emulator :) My first game ever I think and I'm not 100%
sure but I think and am sure it was Jumping Jack :) and
I LUV'd it :) hehe! anyway bye for now! :)
that is one of the most haunting tunes I have ever heard.
Strangely the speccy version sounds the best. Along with
others you ruined my life. Well I can't say that that as
I'm really successful! But you know what I mean.... Lords
of Midnight and 3d Ant Attack and Zombie Zombie, the Hobbit,
Dragon Torc of Avalon, I only pirated Zombie Zombie..sorry
Mate but bought the rest. Never saw Zombie in my local WH
Smiths! My worst buys where some shit by Simon Shepherd
and Knight Lore. God speed to ya, don't be embarresed by
the Zombie Zombie tune it rocks :)...still playing it as
I write :)
but looking towards the Sun
Sandy! What can I say? Well "Nice one fella" for
starters. Funny to find myself here after all these years,
Ain't technology fab? (especially the shiny bits) You made
life just that little bit more magical for many of us all
those years ago with AA, checked the source out on the site,
can we have the other pages? lol. I still remember bunking
off school to ring in for the Crash competition to win a
world's worth of speccy goodies (including the wierd baseless
joystick) if you could find the "secret item"
outside the walls (doddle, been round that void for EVER
by then ;o). I rang and rang the number, which was dead
cos lines opened at 9 or 9:30, I rang again and suddenly
the phone started ringing. I was frantic with excitement....
It rang....and rang...and rang. I got more nervous. Wrong
number? It couldn't be. It could be (no redial then). I
let it ring again, the time was ticking on. I put the phone
down and tried again. ENGAGED!!!! Noooooooo!!! I was inconsolable
for weeks afterwards. If the guy who won that competition
visits these pages and reads this... Oi! I want my bits
that I shoulda won ya big stinker!!!! ;op Take
a genuinely pleasant surprise to find this site, and hosted
by yourself to boot! I love/d Ant Attack, it had an atmosphere
all of its own, really tense and lonely - for my money,
Resident Evil is just another AA remake:) I have to admit
I absolutely sucked at AA 'back in the day' and it's comforting
to see I'm no better now. I promise to keep at it though:)
Sandy! Having hit the big 3-0 this year, I've been progressively
sinking in a swamp of nostalgia, a big part of it involving
emulators and all things retro games. A rather quiet night
at work and some Spectrum related internet browsing has
resulted im me "stumbling" across your site and
I have to say, it brings on a really warm glow and a tear
to the eye! It's good to know your still out there tinkering
away (V-id Engine) and its refreshing to see the healthy
attitude you have towards home coders paying homage to your
groundbreaking game! I think Ant Attack shows how much more
imagination we gamers had back then... Compared to todays
all-singing-all-dancing fps 3d engines that spoon feed the
eyes, it may look like a few stick figures and some blocks
but when I played it as a kid, images more like the cover
art would be rushing through my mind's eye fueled by the
colourfull backstory from the inlay. Anyway, enough of my
rambling, best wishes with all your future endeavours!
calling Mr White! Well flippen heck was i glad i found this
site?Yes i bloody was/am!!!Not only do i find a humorous
well presented and entertaining site,but its run by the
god of the Spectrum clive sincla.....Sandy White!!!! Ant
Attack,what can i say that hasnt already been said about
this game? Naff all apparently! But ill say something anyway
that being Ant Attack was the most addictive,compelling,technically
ahead of its time games,which i loved dearly!Thanks for
being arsed! And what a suprise to see one of the pioneers
of computer gaming/programming alive and breathing on the
net! I was 14 when i first played Ant Atack in 1984,it was
a "backup"version sorry Sandy(how much cash did
you make from that game Sandy,just out of pure nosieness
you understand) My mum bought me a Spectrum 48k from Goldbergs
in the high street in Falkirk after much pestering! And
ive loved her dearly ever since(the spectrum not my mum
arf arf sorry mother) Ive grown up a wee bit since(not much)
and now im involved in the 64 music remix scene being a
member of remix 64 .com(lovely) I realy like your Zombie
Zombie music,a candidate for a full remix if ever there
was one,and i will do my best to give it a go,i use my Amiga
1200 for sequencing my "machines" i think i have
to update!Anyway sorry for going on and without sounding
very cliched,keep it up!!!!
i just want to no cheers peaple tellme some
- i can't believe i'm actually at the ant attack website!
playing this game on my speccie over 10 years ago, closer
to 15 maybe, i was amazed at how far ahead of its time it
was. there was no game like it and it was brilliant. my
speccie actually overheated and blew up while playing it!
helllo again. Crash Lab ? Explain ! What happened to it
ANT ATTACK HAS SAVED MY SANITY!!!!!!!!
Ever since I started my job as a boring sales executive,
I was limited to solitare, however, saving girls and boys
in the world of Ant Attack has feeled me with solice and
harmony (that is until my pub lunch break!). Fantastic!,
it has brought so many memories back to me! CHEERS SANDY!
searched your name on a whim, I remember Ant Attack being
sold at 6 pounds fifty, a FULL pound more than most of the
other games at the time!!! it was quite a decision for a
13 year old! BTW i once got in Popular Computing Weekly
for the top score at AA (48000 odd) sad eh? All the best
Top Game Gaz
- THE Sandy White! I only came across this webby when it
was mentioned on Usenet's C.S.S. I'm afraid that I probably
have nothing new to say, so I'll be quick. Although gaming
has reached new and incredible heights you have the right
to say "In 1983 I wrote one of, if not, the best game(s)
in the world". 4 minute miles are nothing new today,
but when Roger Bannister first broke it, it was staggering.
Hold your head up high, Sandy. I have nothing but respect
yes. Hot summer mornings in 1984 (in the days when we had
summer!), the living room window wide open, a big old Ferguson
colour telly (the only telly in the house) and Ant Attack!
I absolutely LOVED AA - one of the first with such a sense
of freedom. Thank you very much for a superb game, then
and now! You were as much a celeb back then as Howard Jones
or Nik Kershaw and as regards getting the opportunity to
write a message that you'll actually read, it's an utter
privilege. Cheers lad!
game Sandy, and a great site. Thanks for all your hard work
Sandy. All these years on and Ant Attack is STILL a great
game! Thanks for all your hard work on the game and this
site - Cheers!
State Of Georgia (yeehaw)
through the electrons we come. We saw, we read, we said.....coool.
your reply to Raimondo "hutt" Jacksonio Over the
fence at the bottom of your garden USED to be all fields
- its now horrible modern houses..and a new road. Population
explosion or what - if only giants ants could stop property
developers :). Hows Robin BTW ? :)
Sandy White. Ant Attack was the business. You have written
a page in history and given enjoyments to Thousands of people.
Cheers for that. If that doesn't make you feel better about
working in insurance when you look in thr mirror, nothing
will. With admiration and Thanks.
believe it when I saw this on the badhorsey.net site, but
it's true! Ant Attack is back! There was always something
eerie about the game - you really felt that you were somewhere
else, and the pitter patter of the feet just added to it.
It's funny how when you look at things like Metal Gear or
Tomb Raider, they haven't got the same sense of atmosphere
as speccy classics like Ant Attack or Bugaboo. I loved Zombie
Zombie too, although the ability to take off in a helicopter
meant that it didn't have the same "shit-I'm-trapped"
sense about it. I recall being pissed off that the reviews
in YS & Crash made no mention of the fact that here
at last was a game with two-channel sound! Anyway, great
site and glad to see that Spectrum classics and their authors
still live one. Let's see something on I, Of The Mask -
that was a truly revolutionary bit of coding and let's be
honest, paved the way for Doom, Quake et al!
Palmas, Canary Islands, Spain
It´s been great to know you spent some time in Lanzarote
in the early 80´s. It´s an amazing island, really,
and I found it very inspiring. I don´t know if "I
of the Mask" (IOTM) was born in your mind then, but
surely what matters is how influencial it was in people
like me. Games like that, "Revolution" or "Fat
worm blows an sparkly" (clearly Costa Panayi and Durell
Software came there after you introduced 3D with Ant Attack)
weren´t the amazing success they deserved, but they
stay in my mind as clearly as if I got to play them just
yesterday, it´s been for almost 2 decades and sure
it´ll be forever in my mind. I pray for the programmers
who gave me so many good things in the past, and I´m
so glad I can thank you for it personally! Now I have in
my hands a spanish speccy magazine where you were interviewed
and man, you were one of my greatest youth heros. And you
know what? I can´t believe you´re going to read
this... things like this give internet some real sense.
Just for the record... I´ve played Wolfenstein 3D,
Doom, Quake, Half-Life, Unreal, the sequels... but I´ve
never that sense of inmersion as playing IOTM, I was so
scared when I faced the Mask!! I found all the members and
finished the game... 5 or 6 times I think. I hope you can
teach some programmers about replayability and concept design,
you have what I miss more in today´s games. A spark
of genious. Hope you have a wonderful life, you deserve
it for doing mine and many others lots better. :)
Sandy, So this is where my Google search for "Ant Attack"
ended up! Just on a whim I typed it in, reminiscing as I
was about the Speccey days. AA was and is my all-time favorite,
I was in absolute awe at the time that something like that
could be done on a machine like the ZX. Thanks for giving
me (and countless others) hours of fun.
Population 90k, average age 90years.
for brining back childhood memories of a slap-head 30-somthing
yearold. The site is brilliant, and missing only one thing
to complete my childhood experience. You see I had (and
I think still have somewhere) a Currah MicroSpeech Unit.
Ant attack was one of the few games to support it, and I
can't play Ant Attack without hearing the tinny "Metal-Micky"
voice tonelessly saying "my hero, take me away from
all this" in my head, I'd give a lot to actually hear
it for real one more time. So, I know it's asking a lot,
but can ANYONE add a plugin to the java to replicate that
little black box? Please? Someone? Anyone? Pretty please?
my god!! - I can't believe I've found Sandy White! - you
are a pioneer of the games industry. I can`t tell you how
much I loved AA. a superb game in every way. - I finished
it many many times. (liked the way it drew the medal at
the end) good on you.. all I can say is, THANK YOU, for
giving me so much fun many years ago. Sandy,
you are a STAR.. and VERY talented one at that.
fyuumi gjimgjhgggngghj8gfh ofyngyhfghrthtyg8uhgytuhgyhfgjhfjnhuirnbift
- Hey, someone's gotta live here
A bunch of friends and I were out for a meal recently (Sad
middle aged gits!), and since we are all computer freaks
(Sad middle aged geeky gits etc.!) we got round to the venerable
Spectrum and all our stories of souping up and hacking -
sad or wot? Anyway, we all united on the fact that we had
all owned Ant Attack, and most of us Zombie Zombie. The
only question we couldn't agree on was which game had the
music routine - was it in both, or only ZZ? Either way,
it was the best sound to grace the vibrating plate of the
Spectrum! Then I find you've got a site up, what a coincidence.
Thanks for losing me several days of my miss-spent youth
Sandy! :-) Great site by the way, and a fun way to feel
bloody old - I can name all the parts in the Speccy picture,
I even had a microdrive...
Sandy Just saw the article in 3D World (which I used to
edit, and still contribute to) and whizzed over here. Cool!
I often wondered what happened to you... Like most folk,
for me Ant Attack was the most amazing game I'd ever seen
on the Speccy - and yes, I actually bought it, for £5.95
I think it was. Lots of dosh when you're 12... I used to
spend hours footling about in the desert looking for all
the hidden stuff. It was by playing Speccy games like AA
that I first became hooked on computers, which eventually
led to my job with a magazine publisher. So, thanks to you
are in order for indirectly setting me up for my career...
Sandy, any chance that you still have the source code and
would make it available for download? I'd love to see it,
and I'll bet someone out there would, y'know, fix the controls...
site Sandy! Nice to see you are still around. When is there
going to be a Zombie Zombie page up? And when will there
be an online Zombie zombie game ala AA???? "we're not
Hi Sandy, I meant to wish you Good Luck for XCom but I had
to go to the pub instead. Here is a Well Done, I hope you
enjoyed it (I wasn't there, I had to go to the pub). Anyway,
Ant-Attack was the third game I ever bought and still haunts
my memories (mainly nightmares about ants :-)) and I really
fell in love with the girl sprite after saving her so many
times! Take care, A.
"Chuckie Egg" Alderton
Sandy. Nice to meet you at Xcom. I've certainly never been
introduced to anyone and had a good ol' chin wag on stage
in front of an audience before! Quite a strange experience.
Keep in touch. I can't remember if we swapped email addresses
- in fact I can't remember anything much about the xcom
day after about the first couple of hours in the pub over
the road, hic :) but it was all good wholesome geeky fun.
I hope Dave organises another one next year. See you there?
All the best.
visitors book has now expanded to five
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4 , page 3 ,
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there's more new messages on Page4!